| Game Developer

About \ Contact

 
 
profilepiccam.jpg
 
 
 
 
 

Cameron is a game development generalist with 3+ years of professional experience in a studio environment and 5+ years of freelance experience across art, UI, animation, and programming. Cameron is comfortable working across disciplines and contributing to both the creative and technical sides of game development.

 
 

Skills

  • Experienced with Unity

  • Experienced with 3DsMax

  • Experienced with Adobe CC (Photoshop / Illustrator / Premiere / Audition)

  • Experienced with Spine2D

  • Strong knowledge of C++ and C#

  • Experienced with source control (Git / Sourcetree / PlasticSCM)

  • Experience in developing for Virtual Reality

  • Strong ability to learn new skills and adapt to new environments

  • Works well in a team — displaying initiative, time management skills, and communication skills

  • Creative problem solver

 

For examples of my code, please visit my GitHub.

 

Experience

Art Generalist / A-Game Studios 2022 - 2025

Star Salvager - Unity 2D project, released on Steam

Game Development Generalist / Freelance 2018 - 2022, 2025 - Present

Unity, UI/UX, C#, 2D/3D, Spine2D

3D Technical Artist / AC Applied Research 2017 - 2018

Unity VR project

 

Education

Game Development / Algonquin College

Comprehensive 3 year hands on learning experience of the game development process. Specializing in industry standard software and practices.

 

Contact me